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Messages - Mason1370

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1
we can still do cool titles and colors but thats about it for right now.

2
General Discussion / Re: Server Instability
« on: March 27, 2014, 02:36:07 PM »
Server is now fixed!!!! I had to update two mods, when Ndagger is available he will be updating ATlauncher. EDIT Ndaggers awesome and got it done
LETS GET DIGGING!

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General Discussion / Re: Server Instability
« on: March 27, 2014, 12:56:05 PM »
Im on it.......

4
General Discussion / Titanfall
« on: February 24, 2014, 04:01:51 PM »
Does anyone have an extra beta key? or account they would not mind me playing on?
Thanks, Mason

5
Server Log / Mod Pack Log
« on: February 09, 2014, 08:28:53 PM »
Here will be updates on the modpack

6
General Discussion / Home Commands
« on: February 09, 2014, 08:27:06 PM »
I will be working on updating the massive list of ALL commands but I did not have the time tonight!
Homes were updated and we are using Uhome
Heres your commands
    /home - Takes you to your "home" home.
    /home set - Sets your "home" home to your current position.
    /home delete -  Deletes your home "home".
    /home help - Display help

    Multihome Commands: FOR VIPS AND UP
    /home <name> - (uhome.own.warp) - Takes you to your home with the name <name>.
    /home list - (uhome.own.list) - Displays the homes you own.
    /home set <name> - (uhome.own.set) - Sets a home called <name> to your current position.
    /home delete <name> - (uhome.own.delete) - Deletes your home named <name>.
    /home limit - (uhome.own.set) - Displays the number of homes you can set.
    /home warp <name> - (uhome.own.warp) - Takes you to your home with the name <name>, avoiding conflicts with other commands.

    Invite Commands:
    /home invite <player> <name> - (uhome.own.invite) - Allows <player> to warp to your home called <name>.
    /home uninvite <player> <name> - (uhome.own.uninvite) - Removes <player> from <name>'s invited players list.
    /home invites [page] - (uhome.own.listinvites) - Displays the homes that you have been invited to.
    /home requests [page] - (uhome.own.listinvites) - Displays the players that you have invited to your homes.
    /home lock <name> - (uhome.own.unlock) - Locks a home, so that only those invited can warp to it. (Default behaviour.)
    /home unlock <name> - (uhome.own.unlock) - Unlocks a home, so that anybody who knows the name of the home may warp to it.

If theres any issues comment here and I will fix them as soon as I can

7
Server Log / Server Log [Check here for updates]
« on: February 09, 2014, 07:21:18 PM »
Feb. 16th 2014
Sorry but you are not allowed to view spoiler contents.

Feb. 9th 2014
Sorry but you are not allowed to view spoiler contents.

8
General Discussion / Re: addressing more problems
« on: February 04, 2014, 01:46:11 PM »
First off Evil thank you for bringing your concerns to us. This issue has been one that I have also had some problems with. Up until recently we have had to have Para or Lev do everything to run the server. Which I cannot thank them enough for the time they have put into this server, even after working a long day. Usually Para gets on after his long day of work and having a family which usually puts him on the server 11PM Eastern time. That is when most of the decisions are made, and it has irritated me as well in the past. With switching to the new system Admins (Para, Ndagger, and me) will have FTP. This will give both Dagger and I more power to make edits and decisions.

Communication has never been Gults strongest part of the server, but we are hoping with us adding the final touches on the forums and cleaning some behind the scenes stuff there. And with new server we will be able to poll more than just the people in TS. As the forums have been in the past it has been more of a formal place to post finalized ideas and I am hoping to change that so the forums are more of a place to talk about decisions.

To cover your last point about active mods, all players have times where they take a break for a little bit, especially when they hit end game. Moderators are no different, when get tired we can't force them to play more. For me personally it's been a very long time since I have actually played an entire map. That's just do to the fact that I am no longer in love with Minecraft like I use to be. But I can say that as one of the Admins I keep eyes and ears on you guys. I have notifications set up for all the ticket systems and for when the server goes down. Recently I have been busy with some personal things but I can assure you that I still kept tabs on you guys and that I made sure things we still being handled properly.

Evil I hope that helped clear some stuff up for you man.

9
General Discussion / Re: Yes, Server IS down. EDIT: It's up,
« on: January 26, 2014, 02:58:38 PM »
Server is back up. Issue with some hoppers.... It is back up and running fine!
Message me if it goes down again/post here i have notifications on

10
General Discussion / Re: let it snow, let it snow, let it snow.
« on: January 06, 2014, 10:05:33 AM »
Dang that looks bad, stay safe man! The server is in Michigan but it seems to still have power and internet! Which is always good :)

11
Suggestions / Re: steve's factory mod!
« on: January 06, 2014, 10:03:27 AM »
Looks very cool and we will have to keep our eyes on it when we look at designing the next map. When we get closer to upgrading the map and you would still like this mod, remind us please and we will take a look more seriously how it could affect other mods and how well it will work on Gults. Sorry for the long wait, this christmas season has been really busy.

12
Suggestions / Re: computer craft!
« on: January 06, 2014, 10:01:11 AM »
Jaidens thank you for your suggestion. At this time we can not add computercraft to the server mid map. You have brought up some very valid points, and when we upgrade mods(to the next version) we will take a look at what computer craft has changed and what it could offer when we reoptimize the mod pack.
Thanks, Mason

13
Other Games / Re: Three Word Game Round 3
« on: January 03, 2014, 06:42:28 PM »
flying creature of

14
Server Information and Rules / Re: Communications (Irc & TS3 Info)
« on: January 02, 2014, 09:25:23 PM »
Updated with the new Teamspeak perms

15
Server Information and Rules / Re: Administrator List
« on: January 02, 2014, 09:14:12 PM »
Updated

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